All of a sudden, RedXIII has a new blog! w00t!
Anyway, I have been doing all manners of things, and, I just realized. I played Mechcommander 1 again, after playing MC2, and I just realized how much I simply like Mechcommander 2 compared to Mechcommander 1. Here are the pros of each when compared to the other.
MC2:
1: The ability to save in-game.
2: The support option has been refined, and vehicle deployment was included in as support rather than forcing you to give up tonnage space. This made more incentive to actually USE the vehicles.
3: The graphics was a LOT better.
4: There were the annoying small things as well. I liked MC2's feature of putting your mouse over a turret/gate controller, and seeing what turrets it does and does not control. MC1 lacked this, which caused many headaches.
5: While both storylines were not very good. As MC1 used the old recycled 'DAVION GOOD GUY! JAGUAR BAD GUY!' storyline and MC2 had the old recycled 'DAVION GOOD GUY! LIAO AND STEINER BAD GUY!' storyline. Although, admittingly, MC2 takes the trophy here by simply doing a FAR Better job of bringing the storyline to life.
6: The way the mechs worked. A, W, and J Variant? Come on people, do not restrict me like this!
MC1:
1: Admittingly, MC1 is far easier on the computers. It is not a RAM Hog, and takes little HDD space. Very recommended if your low.
2: MC1 was also a little less restrictive on vehicles. |